DX11 SET OBJECT SCALE

Sets the scale of the given object.
Note that unlike the DBPro function for doing this, the size values are direct scale factors instead of percentages.
This means that (1.0, 1.0, 1.0) is the full scale of an object, (0.5, 0.5, 0.5) cuts its scale in half and (100.0, 100.0, 100.0) will increase
its scale a hundred-fold.

  Syntax
DX11 SET OBJECT SCALE object, x, y, z
  Parameters
object
Dword
The object to set the new scale of.
x
Float
The new X scale of the specified object.
y
Float
The new Y scale of the specified object.
z
Float
The new Z scale of the specified object.

  Returns

This function does not return a value.

  See also

OBJECT Functions Menu
DX11 Function Categories